Difference between revisions of "Core Devices"
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− | + | * '''Alien: yTech Detectors, Movement Detectors, Sound Detectors, Heat Detectors, Chemical Detectors''' allows you to detect aliens with these features to determine what to look out for. | |
− | Alien: yTech Detectors | + | * '''Alien: Bio Mist''' detects areas deadly to citizens. |
− | + | * '''Alien: Tech Bombs''' detects areas deadly to equipment. | |
− | + | * '''Your: yTech Noise, Citizen Movement/Sound/Heat/Chemistry''' shows you the information inadvertently sent to aliens. | |
− | + | * '''Target: Patrol AI, Stationary AI, Drone AI, or Organism Aliens''' shows you stealthy aliens. Target is required with their detectors to mark them. | |
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− | Your: yTech Noise | ||
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== Shields == | == Shields == |
Revision as of 18:08, 16 December 2022
Contents
Core Devices
These are the 50 devices implemented in Crystal (Alpha v0.7). The game enables the creation of about 200K blueprints for modifying waypoints and 28K drones. Excludes the relative machine builds with the pattern mechanism.
Drones
- Drone: Player is a drone with a built-in camera that can move freely from the chamber.
- Drone: Follower is a drone that can follow a player drone. Once attached, this creates a constellation. Constellations can be saved as a pattern to be recreated in a future time thread.
- Drone: Harvester Follower is the same as a regular follower, except this drone can harvest "up to five" crystals, hardware and batteries from any residential block. The harvester cannot carry keys or time crystals.
- Player: Mod 3x Height modifies a player drone enabling the player to zoom further away from the street.
- Logistics: Supply Depot increases the number of objects a harvester can carry by five. The depot must be within the harvester's radius.
Scanners
- Alien: yTech Detectors, Movement Detectors, Sound Detectors, Heat Detectors, Chemical Detectors allows you to detect aliens with these features to determine what to look out for.
- Alien: Bio Mist detects areas deadly to citizens.
- Alien: Tech Bombs detects areas deadly to equipment.
- Your: yTech Noise, Citizen Movement/Sound/Heat/Chemistry shows you the information inadvertently sent to aliens.
- Target: Patrol AI, Stationary AI, Drone AI, or Organism Aliens shows you stealthy aliens. Target is required with their detectors to mark them.
Shields
Shield: yTech
Shield: Movement
Shield: Sound
Shield: Heat
Shield: Chemistry
Shield: Fake Wall
Shield: Bio Mist
Shield: Tech Bombs
Shield: Invisibility Cloak
Speed
Speed: 125%
Speed: 250%
Speed: 400%
Speed: Normalize Speed
Distraction, EMP, Kill
Distract: Patrol AI
Distract: Stationary AI
Distract: Drone AI
Distract: Organisms
Stun: Patrol AI
Stun: Stationary AI
Stun: Drones AI
Stun: Organisms
Kill: Patrol AI
Kill: Stationary AI
Kill: Drones AI
Kill: Organisms
Miscellaneous
1 Key: Transport Waypoint
Visual: Camera
Miscellaneous: Guideway
Miscellaneous: Artificial Wall
Time
tbd (2 planned)